Mathematics, in pictures.
Some mathematical ideas are hard because they are genuinely hard. Others are hard only because nobody drew them properly. This is a collection of essays about the second kind — one idea at a time, illustrated to the point where the argument becomes visible.
Recently added
21 essays, 8 September 2026 — everything that has been added, in order
The puzzle that is exactly half solvable
A sliding puzzle sold with two tiles swapped is not a hard puzzle; it is an impossible one, and the proof is a quantity that no slide can change. The same argument, run three times at once, says that one arrangement of a scrambled cube in twelve is reachable.
When the label may be a matrix
A permutation carries exactly one bit into any commutative target, and commutativity is the restriction doing all the work. Drop it — let the label be a matrix — and what survives is a short finite table, computed here from traces and checked for orthogonality over every pair of rows.
Three points, however many there are
A point inside the hull of a thousand points is inside the hull of three of them. Any four points split into two groups whose hulls meet. And a family of convex sets, every three of which have a common point, has one common to all — three, in each case, being one more than the dimension.
A wall between two bodies
Two convex sets that do not meet can be told apart by a single straight line, and the line is a certificate — one object, checkable in a moment, proving something about every point of both. Remove convexity from either and no line exists, which is what the hypothesis was for.
Four ways out, and what each costs
An impossibility theorem lists conditions and says no rule has them all. That leaves exactly as many escapes as there are conditions, each of them a real institution — a dictator, a two-stage procedure, a supermajority, a restricted agenda — and each escape's price can be counted rather than argued about.
The best a code can be
A code is a set of words chosen far apart, and every construction answers "here is one" rather than "here is the best". The best can be computed at small lengths, and putting four classical bounds beside the exact answer shows which of them is doing the work and where none of them is.
Start anywhere
Eight of 396 essays — the whole collection is a click away, or search it.
Two squares, four triangles, and no algebra
The Pythagorean theorem is usually met as a formula to be memorised. It is much better met as a rearrangement that can be checked by eye.
Every square is a stack of odd numbers
Add up the odd numbers in order and the running totals are 1, 4, 9, 16, 25. This is not a coincidence, and the reason fits in a single picture.
The oldest algorithm, drawn as a tiling
Euclid's method for finding a greatest common divisor is usually presented as a loop. It is also a way of tiling a rectangle with squares, and the tiling explains why it works.
Why the list of perfect solids stops at five
There are infinitely many regular polygons and exactly five regular solids. The reason is not deep, but it is very sharp, and it can be checked on a single row of corners.
One cone, four curves
The circle, the ellipse, the parabola and the hyperbola look like four separate objects with four separate equations. They are one object, cut at four angles.
A sine wave is a circle seen from the side
Sine is introduced as a ratio in a right triangle, which is true and explains nothing about why its graph is a wave. There is a better picture.
Adding up rectangles until they stop being rectangles
The integral is defined as a limit of sums of rectangles. The definition is exact, the picture is honest about what it costs, and the gap between them is the whole subject.
A square wave built entirely out of round ones
Add enough sine waves together and flat tops and vertical cliffs appear from nothing. Almost — there is a 9% overshoot that never goes away, and it is not a bug.
The eleven fields
the spine — every essay sits in exactly one
Geometry
Shapes, and the arguments that can be made by rearranging them.
Analysis
Limits, curves, and what happens when the going does not stop.
Algebra
Structure — what stays true when the numbers change.
Discrete
Counting, graphs, and things that come in whole pieces.
Topology
What survives bending, and what does not.
Probability
Randomness with a shape.
Number
The whole numbers, and how much structure they turn out to have.
Dynamics
One rule, applied over and over, and what the sequence does in the end.
Logic
What can be said in a system, what follows from it, and what it cannot settle about itself.
Computation
A fixed set of operations, and the exact question of what it can and cannot build.
Applied
A rule for choosing, stated exactly, and what it forces on whoever adopts it.
Deepest ladders
one idea, several arguments — all 134 of them
Pythagoras
- 1 Two squares, four triangles, and no algebra
- 2 Euclid proves it without moving anything
- 3 Every triple, on one circle
- +5 more
Central limit
- 1 A bell curve assembled out of coin flips
- 2 The average settles and the wobble does not
- 3 The shape that averaging leaves alone
- +4 more
Fixed points
- 1 Something always stays put
- 2 Nothing on a sphere can be combed flat
- 3 A point that pulls, and a point that pushes
- +4 more
Apportionment
- 1 The seat that vanishes when the house grows
- 2 Five rules and one dial
- 3 The rule with no favourites
- +3 more
Constructible numbers
- 1 What two points can build
- 2 Every step is a square root
- 3 The cube that will not double
- +3 more
Convexity
- 1 The curve of the average, and the average of the curve
- 2 A line under every point
- 3 The function seen from its tangents
- +3 more
Threads running through
themes, not categories
Proof without words
Arguments that are complete once they have been looked at properly. Not illustrations of proofs — the proofs themselves.
Pi turns up uninvited
A constant defined by circles, appearing in places with no circle anywhere in sight, and what that tends to mean.
Doing infinitely many things
Sums that never end, subdivisions that never stop, and the care required to make either of them mean something.
The same thing twice
Two constructions that look unrelated and turn out to be the same object wearing different clothes.
Throwing things away
Progress made by deleting detail: the map that becomes a graph, the shape that becomes a number.
Order out of noise
Random processes that reliably produce the same shape, and the reason that is less mysterious than it looks.
One point away
Constructions that work perfectly except at a single exceptional place, and what is done about it.
Things that cannot be done
Results that close a door rather than open one — and the peculiar difficulty of drawing a picture of something that does not exist.
Counting the same thing twice
One collection, counted by two different methods, and an identity that falls out because both answers have to agree. The proof is the pair of counts.
Sensitive to everything
Systems where a difference too small to draw becomes the whole difference, and the reason that is a property of the rule rather than of the measurement.
Small rules, large behaviour
Rules short enough to write on one line, producing behaviour nobody can summarise — and the finding that the size of a rule predicts nothing about the difficulty of the questions it raises.
What a system cannot say
Rules asked a question about themselves, and an answer that is provably not available from inside — which is a different kind of limit from not knowing yet.
Decided by exhaustion
Questions with finitely many cases, settled by going through all of them — and what changes when a claim about every argument becomes a count.
Small cases lie
Patterns that hold for every example anyone would check by hand, and then stop. The cases within reach are not a sample of the cases.
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