Depth
Series — page 2
A field says what an essay is about. A series follows one idea essay by essay — from the question that introduces it to the one that assumes all the others.
Assignment
- 1 A lottery over whole assignments
- 2 The corners are whole assignments
- 3 A price for every person and task
- 4 One table, two lotteries
- 5 Where the corners stop being whole
- +3 more
Billiards
- 1 A bounce is a fold of the table
- 2 A table folded into a surface
- 3 A room that cannot be lit
- 4 The obstacle that makes a table chaotic
- 5 The triangle nobody can settle
- +3 more
Birthday problem
- 1 Twenty-three people
- 2 Any unevenness brings the match sooner
- 3 A collision that finds a factor
- 4 Fourteen people within a day
- 5 A room where nobody is alone
- +3 more
Borsuk ulam
- 1 One line that halves them both
- 2 Two opposite points that agree twice
- 3 As many cuts as colours
- 4 Opposite labels that have to meet
- 5 The colours a circle forces
- +3 more
Circular functions
- 1 A sine wave is a circle seen from the side
- 2 The angle that is really an area
- 3 When two circular motions come home
- 4 Three sines tie a knot
- 5 The sine of a figure eight
- +3 more
Conic sections
- 1 One cone, four curves
- 2 Every ray comes back to the other focus
- 3 Aimed at one focus, turned towards the other
- 4 Two families that cross at right angles
- 5 One sign decides which curve
- +3 more
Covering spaces
- 1 The same loop, unrolled
- 2 The subgroup that is freer than the group
- 3 The symmetries a cover has of its own
- 4 A covering is a permutation
- 5 Folding a graph until it decides
- +3 more
Diagonalisation
- 1 The row that is not on the list
- 2 A list that cannot contain itself
- 3 The sentence that says it has no proof
- 4 The word that cannot describe itself
- 5 The program that prints itself
- +3 more
Duality
- 1 Two numbers that have to meet
- 2 What a constraint is worth
- 3 When one of the two numbers is missing
- 4 The lines the optimum lies under
- 5 Prices at every corner
- +3 more
Expectation
- 1 How long until every one turns up
- 2 The one that hardly ever comes up
- 3 Two patterns, one chance, different waits
- 4 A coin that lets the first player win
- 5 Three patterns in a circle
- +3 more
Fair division
- 1 One cuts and the other chooses
- 2 Three people and a trimmed piece
- 3 Envy-free, up to one item
- 4 How many cuts a fair share costs
- 5 The product that makes a division fair
- +3 more
Fermats little theorem
- 1 Necklaces that prove a theorem
- 2 One residue whose powers are all of them
- 3 The exponent that is smaller than Euler's
- 4 An order that proves a prime
- 5 Two primes where Fermat holds twice
- +3 more
Finite geometry
- 1 Seven points, seven lines
- 2 A schedule where every pair meets once
- 3 More blocks than points
- 4 A plane in a list of numbers
- 5 A plane no field built
- +3 more
Halls theorem
- 1 One bottleneck and nothing else
- 2 What the search has when it fails
- 3 The piece that cannot pair off
- 4 Enough partners in every finite group
- 5 Matching as they arrive
- +3 more
Homotopy
- 1 A loop that cannot be pulled tight
- 2 The group a space has at a point
- 3 Every cover is a subgroup
- 4 Cutting a space to find its group
- 5 Why the second group commutes
- +3 more
Irrationality
- 1 The square that cannot shrink
- 2 Which roots refuse to be fractions
- 3 A tail too small to be a whole number
- 4 An integral that cannot be a whole number
- 5 Approached too fast to be algebraic
- +3 more
Iteration
- 1 The staircase that shows the whole orbit
- 2 How fast the staircase arrives
- 3 The same map in different coordinates
- 4 The histogram an orbit leaves
- 5 The orbit a computer draws
- +3 more
Markov chains
- 1 The rule that forgets where it came from
- 2 The chain that stops
- 3 The chain that runs the same backwards
- 4 The time spent and the share held
- 5 Where the shares have nowhere to go
- +3 more
Models
- 1 Two worlds that both obey the rules
- 2 An infinite tree has an infinite path
- 3 A number larger than every number
- 4 A countable field that passes for the line
- 5 Two lists that are one order
- +3 more
Monte Carlo
- 1 Getting pi by dropping needles on the floor
- 2 The error that does not care how many dimensions
- 3 Sampling where the answer lives
- 4 A walk that samples a distribution
- 5 Points too even to be random
- +3 more