Inner product — the series
-
The dot product is a shadow
Multiply the matching coordinates and add them up. That rule explains nothing, and it hides the fact that the answer is a length — how far one arrow reaches along another, times how long that other one is.
-
The square that cannot be negative
Cauchy–Schwarz is the load-bearing inequality of the whole subject and is nearly always stated without proof. It is one line away from a fact nobody would argue with, and the line is a parabola with no room to cross the axis.
-
One subtraction clears a direction
A basis is a set of directions to measure along, and most bases are awkward because the directions get in each other's way. Removing one shadow at a time turns any basis into one where every coordinate is a shadow and nothing interferes.
-
The nearest point of a flat thing
More equations than unknowns almost never have a solution. Asking instead for the point of a plane nearest to where the answer should have been turns an unanswerable question into a shadow, and the shadow is what a line of best fit is.
-
Moving a map across a product
The transpose looks like a fact about a matrix: reflect its entries in the diagonal. It is a fact about the inner product. Measure lengths and angles differently and the map that slides to the other side of the product is a different matrix, and a matrix that was symmetric stops being so.
-
A plane disguised as an arrow
The cross product of two arrows is an arrow perpendicular to both, as long as the area of their parallelogram. Reflect everything in a mirror and it points the wrong way, because it was never an arrow: it is a plane, written as the one direction a plane in three dimensions leaves over.
-
The nearest point is not the best guess
Measure ten unrelated quantities once each, with noise, and report the measurements. Nothing seems better. Yet pulling all ten towards nought by an amount the data choose gives a smaller total error whatever the true values are — in three dimensions or more, and never in one or two. The reason is a right angle: in many dimensions noise is nearly perpendicular to the truth, so a measurement is always too long, and the best correction is the shadow of the truth on it.
-
Six lines all at one angle
Take the six long diagonals of an icosahedron: every pair meets at the same angle. Squaring each line into the matrix that projects onto it removes every sign and leaves a table no vector can kill, so at most d(d + 1)/2 lines can do this in d dimensions. The bound is reached at 2, 3, 7 and 23, and at no other dimension anyone can find.