Markov chain
Named by 2 essays across one field — each of them below, with the objects they name alongside it.
The rule that forgets where it came from
A walk between a few states, with the next step decided by the current one and nothing else. Run it long enough and the starting point stops mattering — but only when two conditions hold, and both of them have a picture in which they fail.
Two barriers and a fair game
A fair walk between two absorbing barriers is ruined with a probability that is a straight line in the starting stake, and lasts for a number of steps that is the product of what each side can lose. Both facts come from the same two-line recurrence, and both are bad news for the smaller player.
Named alongside it
The objects these essays reach for when they reach for this one.
Random walkAbsorbing stateConvergenceEigenvectorExpectationFixed pointGamblers ruinInvariantLimitMartingaleMatrixPeriodicity