Efficiency
Named by 2 essays across one field — each of them below, with the objects they name alongside it.
None of the four conditions is spare
Four conditions pick out one sharing rule. The half that is usually shown is that they are enough; the other half is that each is needed — drop any one and a different rule satisfies the rest, so the list cannot be shortened.
The product that makes a division fair
Divide goods to make the total happiness as large as possible and the result can be monstrously unfair; make the least happy person as happy as possible and it can waste. Multiply the people's values together and maximise the product instead, and something unexpected happens — nobody envies anybody when goods can be split, and nobody envies by more than one item when they cannot.
Named alongside it
The objects these essays reach for when they reach for this one.
AdditivityAllocationAxiomatic characterisationConvexityCooperative gameDualityEnvy-freenessFair divisionIndependence of axiomsIndivisible goodsMarginal contributionNull-player