Concept

Percolation

A random model in which each edge or site of a grid is kept with some probability, and the question is whether the kept parts connect over long distances. Above a critical probability they do, and below it they do not.

Named by 5 essays across 3 fields — each of them below, with the objects they name alongside it.

The moment a giant piece appears. The largest component's share of 900 points plotted against the average degree, with the measured values as dots and the predicted curve behind them. The curve is flat at zero below an average degree of one and rises steeply above it.

The moment a giant appears

Raise the chance of an edge slowly and a random graph does nothing for a long time, then in a narrow window acquires a component holding a definite fraction of everything. The fraction is the root of an equation, and the equation says why the transition is where it is.

probability · Random graphs
A ball of the square grid with random travel times. A ragged roughly round region of grid cells shaded in bands by the time a signal from the centre first reaches them.

The shape a random ball grows into

Give every road of the square grid a random travel time and ask what can be reached from one point in time t. The region is ragged, and rescaled it converges to a fixed convex shape — but which shape is unknown for every natural law. Computing it shows a curve within a few per cent of a circle for continuous travel times, a flat side where fast roads percolate along a diagonal, a time per step that is still drifting at a hundred and twenty-eight steps, and fluctuations that grow like the distance to the power one third rather than one half.

algebra · Cayley graph
The pieces of a random vibration. Random plane wave, 240×240 grid, wavelength 24: 23 positive and 18 negative domains.

The pieces no formula counts

A random vibration of a large membrane splits the surface into regions where it bulges up and regions where it dips down. Pieces minus holes has an exact average; the number of pieces has none. Nazarov and Sodin proved it is proportional to the area, Bogomolny and Schmit predicted the constant from percolation, 0.0624, and counting the pieces of 51 random waves gives 0.0599 — below the prediction by several standard errors. The sizes of the pieces follow percolation's law; their number does not.

topology · Euler characteristic
Random discs covering 63% of the plane. Boolean model of unit discs at eta=1 (seed 5) in an 18×18 square: 138 discs, 16 pieces, 3 holes.

Where random discs change sign

Scatter discs at random over the plane and their union breaks into pieces with holes in them. Pieces minus holes has an exact average, η e^(−η)(1 − η) per disc area, where η is how many discs cover a point on average, and it changes sign at exactly η = 1, with 63.2% of the plane covered. The discs first join up across the whole plane later, at η ≈ 1.128. The sign change looks like the moment the union connects and is not; and for squares or long rectangles turned at random it comes earlier still, at 4πA/L², which only a disc reaches one.

topology · Euler characteristic
A full board has exactly one winner. A random 11 by 11 Hex board filled with two colours: second colour connects with a chain of 11 cells.

A board that cannot be drawn

Colour a rhombus of hexagons in two colours. One colour must join its two sides, and only one: in all 65,536 colourings of the four-by-four board, no exception. The proof is a walk along the colour boundary, the same walk that proves Sperner's lemma, and David Gale showed that the no-draw theorem of this board game is equivalent to Brouwer's fixed-point theorem. Nobody knows the winning strategy for a full-sized board, though a short argument proves one exists.

topology · Fixed points

Named alongside it

The objects these essays reach for when they reach for this one.

Euler characteristicFixed pointRandom graphThresholdBranching processBrouwerCayley graphComponentConnectednessConvexityCoverageCritical point

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