Group — where it appears
Named by 12 essays across 4 fields — each of them below, with the objects they name alongside it.
The crossings that will not come out even
Draw a rearrangement as strings from one row of pegs to another and count where they cross. The count depends on how the strings are drawn; whether it is odd or even does not, and that single bit is what makes determinants exist and a sliding puzzle unsolvable.
A multiplication that remembers the order
Four characters — i² = j² = k² = ijk = −1 — define a multiplication in which ab and ba are different numbers. Everything follows from them, including the fact that a rotation of a solid body has two names, and that two full turns are needed to get one of them home.
Sixteen of five hundred and seventy-six
A Latin square is a multiplication table in which every equation has exactly one solution. Ask it to be associative as well and almost every square drops out — sixteen of the five hundred and seventy-six of order four survive, and they are the two groups.
A memory of four bits
A register holding four bits, shifting them along and adding two of them back, runs through all fifteen nonzero states before it repeats. Which two are added back is a question about a polynomial, and getting it wrong costs fourteen of the fifteen.
The number four points agree on
One inversion is a reflection and reverses orientation. Two of them compose to a motion, and what that motion leaves alone is a single number computed from any four points.
A rotation of four-space takes two of them
One unit quaternion, conjugating, turns three-space about an axis. Two of them, multiplying from the left and the right, turn four-space — and a rotation of four-space has no axis at all, but two independent angles and two planes it spins in.
The integers among the quaternions
The obvious integer quaternions are the ones with whole coordinates, and they are the wrong ones. Sixteen more, with every coordinate a half, have to be let in — and with them comes a division algorithm, twenty-four units instead of eight, and a regular solid that exists only in four dimensions.
The group a space has at a point
The loops of a space form a group once a starting point is fixed, and the fixing looks like an arbitrary choice that ought to be removable. It is removable, but only up to conjugation, and the residue is exactly what makes a non-commutative fundamental group harder to state than to compute.
Every cover is a subgroup
A space can be unrolled, and the ways of unrolling it are not arbitrary. They correspond exactly to the subgroups of its fundamental group — index equals sheets, normality equals symmetry — so a question about a group becomes a question about a picture and back again.
Why the second group commutes
Replace loops by spheres and the same construction gives a second homotopy group. It is always commutative, and the reason is not a fact about spheres or about any space — it is a two-line argument about any set carrying two compatible operations.
Which graphs let the tokens go anywhere
A sliding puzzle is a graph with a token on every vertex but one. Richard Wilson found in 1974 what every such puzzle can reach, and the answer has a surprise in it — the half the tray is stuck with is not a fact about permutations at all, but about the board being two-coloured — and one exception, a graph of seven vertices that reaches exactly 120 of 720.
Three mirrors make every solid
Every symmetry of a regular solid, reflections included, is produced by just three mirrors meeting at its centre, reflected in one another over and over — a kaleidoscope. Put a single point between the three mirrors and its reflections are the corners of a solid: the regular solid itself if the point sits in a corner, and every one of its truncated and expanded relatives if it sits anywhere else.
Named alongside it
The objects these essays reach for when they reach for this one.
Fundamental groupHomotopyQuaternionSphereSymmetryAssociativityBase pointComplex numbersCounting argumentDimensionExhaustive searchInvariant