Polytope
Named by 13 essays across 4 fields — each of them below, with the objects they name alongside it.
A split nobody can walk away from
Every way of dividing what a group earns is a point of a triangle, and every coalition's threat to leave cuts a straight line across it. What survives all the cuts is the set of stable divisions — and for one three-player game there is nothing left.
Six in four dimensions, and three forever after
The count of regular solids goes five in three dimensions, six in four, and then three in every dimension above — for good. Four dimensions is the last place anything unusual happens, and it happens twice.
The solid whose corners are triangulations
Take the triangulations of a hexagon as points and join two of them when a single diagonal can be swapped for another. The result is not merely a graph — it is the edge skeleton of a genuine convex polyhedron, with fourteen corners, three square faces and six pentagonal ones.
The theorem that has no version in space
A lattice polygon's area is decided completely by two counts of dots. The obvious guess is that a lattice solid's volume is decided by the same two counts in three dimensions, and there is a family of tetrahedra with identical counts and every volume that says otherwise.
The corners are whole assignments
A table of shares can be written as a lottery over whole assignments, which one worked example shows. The general statement is that the corners of the set of such tables are exactly the whole assignments, and that single fact is why the whole subject is easy.
One table, two lotteries
A table of shares says what fraction of each task each person does. It does not say how — the same table is a mixture of whole assignments in many different ways, and the differences are exactly what the people being assigned would care about.
Where the corners stop being whole
The easy theory of assignment rests on one property — the relaxation of the assignment problem has whole-numbered corners. Add a single edge that closes an odd cycle and the property fails, a corner appears with a half in every coordinate, and the problem changes character completely.
Zero in four dimensions
Corners minus edges plus faces is two for every solid. One dimension up, corners minus edges plus faces minus cells is zero for every one of the six regular four-dimensional solids, from the five-cell to the six-hundred-cell, and for every other convex solid in four dimensions. The alternating sum does not break when the dimension rises: it alternates, two in odd dimensions and zero in even ones, because it is measuring a sphere and not a solid.
The matching in the middle
List every stable matching of a market, give each member their stable partners sorted from best to worst, and hand each the one in the middle. Nothing says the result should even be a matching — two people might pick the same partner — and yet it always is one, it is always stable, and the other side gets its median partners too.
The cube that takes every corner
The simplex method is fast on every program anybody meets in practice. In 1972 Victor Klee and George Minty squashed a cube so that the method, choosing the steepest edge each time, visits all of its corners — 2ⁿ − 1 moves in n variables, with the optimum one edge from the start.
The corners are the orders of arrival
Line the players up, let each join in turn, and pay each what it adds on arrival: every order gives a split. When a newcomer always adds at least as much to a bigger group, those splits are exactly the corners of the core — so the core is never empty, it is the outline of the orders, and the average over all of them lies inside it. For a group worth the square of its size the outline is a hexagon whose corners are the six orderings of 1, 3 and 5.
A bound that may be off by a third
The shortest tour through a set of cities is hard to find, and a linear programme gives a lower bound for it in polynomial time: give every road a weight between nought and one, two at each city, at least two across every division of the map. On random cities the bound is almost always exact. On two triangles joined by three long paths it falls short by nearly a third, and whether a third is the worst it can ever do has been conjectured for decades and never proved.
How far apart two triangulations can be
Any triangulation of a polygon can be turned into any other by flipping one diagonal at a time. On an octagon seven flips always suffice; on a polygon with m vertices the worst case is 2m − 10 flips once m reaches thirteen, a value Sleator, Tarjan and Thurston proved with hyperbolic geometry in 1988. Breadth-first search over all 58,786 triangulations of the 13-gon finds the sixteen.
Named alongside it
The objects these essays reach for when they reach for this one.
Exhaustive searchAssignmentConvexityDimensionFairnessLinear programmingSimplexCatalan numbersCoalitionCooperative gameCoreDuality