Curse of dimensionality
Named by 3 essays across one field — each of them below, with the objects they name alongside it.
The error that does not care how many dimensions
A grid gets rapidly better in one dimension and hopelessly worse in twenty. Random points get better at the same slow rate whatever the dimension, which is why a method that is bad everywhere ends up being the only one that works.
A sphere that is nearly all equator
On an ordinary globe, the band within a tenth of the radius of the equator holds a tenth of the surface. On a sphere in a thousand dimensions the same band holds 99.85% of it, and the band of a fifth holds all but about two parts in ten billion. Almost every point of a high-dimensional sphere is near every equator at once — and so any function that cannot change quickly is, over almost all of the sphere, almost constant.
What a jump costs evenly spread points
Scrambled Sobol' points integrate a smooth function with an error that falls like N to the power −3/2. Put a jump in the integrand along a tilted line and the exponent halves, to −3/4, because about √N of the N boxes the points fill are cut by the jump and each of those is left to chance. A jump along an axis costs almost nothing, the cost grows with the length of the jump and the dimension, and integrating across the jump before sampling gives the whole rate back.
Named alongside it
The objects these essays reach for when they reach for this one.
Convergence rateCentral limit theoremConcentration of measureDimensionDiscrepancyEstimator biasIntegralIsoperimetric inequalityLaw of large numbersLipschitz functionMonte CarloNormal distribution