The same thing twice — page 5
Every partition, hidden in a product
Multiply out one factor for each part size and the coefficient of q to the n is the number of partitions of n. Nothing is being approximated: the product is a bookkeeping device that does the counting by multiplying.
A table folded into a surface
Unfolding a square billiard gives a straight line on a torus. Unfolding any table whose angles are whole fractions of half a turn gives a straight line on some surface — and which surface it is decides how hard the dynamics will be.
A room that cannot be lit
Mirror the walls of a room and put a lamp inside it. Every point should be lit, since light bounces forever — and there are rooms with a dark spot no ray from the lamp ever reaches.
Every loop is a circle in disguise
Separating the plane is the weak half of what the eye believes about a closed curve. The strong half is that the inside is a disc — that the whole plane can be bent until the curve is a round circle — and for a polygon that is a construction rather than an argument.
Two pieces, in every dimension
A closed curve cuts the plane in two. A closed curve in space cuts nothing at all, and it takes a closed surface to do the job — which is the shape of the general theorem, and the reason the word "dimension" means anything.
Every necklace, in order
The graph construction needs the whole graph in memory and finds one sequence among hundreds of millions. Listing the necklaces in alphabetical order and writing them end to end needs no graph at all, and produces the smallest of them.
A memory of four bits
A register holding four bits, shifting them along and adding two of them back, runs through all fifteen nonzero states before it repeats. Which two are added back is a question about a polynomial, and getting it wrong costs fourteen of the fifteen.
Five rules and one dial
Adams, Webster and Jefferson are usually taught as three rules for rounding a share. They are one rule with a number in it, and turning that number from nought to one moves seats from the smallest region to the largest, one at a time.
Choosing what unfair means
Ask whether moving one seat between two regions would make them more equal, and the answer depends on what "equal" is measured in. Three measures, three different answers, and each of the classical methods is the one no transfer can improve for exactly one of them.
Curvatures that stay whole
Four circles touching one another satisfy an equation in their curvatures. Read it as a quadratic and the second solution is the first subtracted from something — so a packing that starts with whole numbers stays whole forever.
The number four points agree on
One inversion is a reflection and reverses orientation. Two of them compose to a motion, and what that motion leaves alone is a single number computed from any four points.
Every flat graph is a pile of circles
A graph that can be drawn without crossings can be drawn in one particular way: as circles, one per vertex, touching exactly when their vertices are joined. The picture is not a choice — it is determined, up to the group two inversions generate.
The cube cut into chains
Write a subset as a string of brackets, match them the ordinary way, and the unmatched ones say which chain it is on. Six chains cover all sixteen subsets of a four-element set, and the bound and the example arrive together.
The two supplements, and where the eight comes from
The main law relates two odd primes to each other and says nothing about −1 or about 2. Those two are settled separately, by their own counts, and the answers arrive modulo four and modulo eight — which is a clue about where the whole subject is really taking place.
The symbol is the sign of a shuffle
Multiplying every residue modulo p by a fixed number rearranges them. That rearrangement is a permutation, permutations have a sign, and the sign is exactly the Legendre symbol — so a question about squares becomes a question about crossings.
One sum, squared two ways
Add the p-th roots of unity, each taken with a plus or a minus according to whether its index is a square. The walk that results closes on a point at distance √p from the origin — and squaring that one number, evaluated two different ways, is the reciprocity law.
A rotation of four-space takes two of them
One unit quaternion, conjugating, turns three-space about an axis. Two of them, multiplying from the left and the right, turn four-space — and a rotation of four-space has no axis at all, but two independent angles and two planes it spins in.
The identity that multiplies sums of squares
A sum of two squares times a sum of two squares is a sum of two squares, and the same is true of four and of eight. It is true of three of nothing: 3 and 5 are each a sum of three squares, 15 is not, and one small pair of numbers rules the case out forever.
The integers among the quaternions
The obvious integer quaternions are the ones with whole coordinates, and they are the wrong ones. Sixteen more, with every coordinate a half, have to be let in — and with them comes a division algorithm, twenty-four units instead of eight, and a regular solid that exists only in four dimensions.
What is lost at eight
Double the quaternions and division still works, but ab times c and a times bc are no longer the same number. What survives is a weaker law that turns out to be enough for a great deal — and the whole multiplication table fits into a picture of seven lines.
The chain that stops
Give a chain a state it cannot leave and there is no long run to find — every walk ends. What is worth computing instead is how long it lasts and where it finishes, and both are exact answers to a linear system rather than limits of anything.
The chain that runs the same backwards
Put weights on the edges of a graph, step to a neighbour in proportion to them, and the long-run share of a state is its own weight over the total — read straight off the picture, with nothing to solve. The condition that makes that work is strictly stronger than being stationary.
The time spent and the share held
Stationary shares are a limit of distributions — where the walk probably is after many steps. Here the question is about a single walk: the fraction of its time spent in each state is that state's share, and the expected wait between visits is exactly the reciprocal.
Worlds built out of sentences
A Kripke model needs worlds, and nothing so far has said where worlds come from. They can be made of the syntax: a world is a set of formulas it commits to, one world sees another when the boxed commitments line up, and in the model that results every formula is true exactly where it was assumed.