The collection

Every essay — page 10

Page 10 of 10, continuing through the fields in the same order.

Geometry Analysis Algebra Discrete Topology Probability Number Dynamics Logic Computation Applied What's new Ladders Concepts Search

Applied

A rule for choosing, stated exactly, and what it forces on whoever adopts it.

Two polytopes, two optima, one number. The feasible regions of a linear program and of its dual, side by side, each with its optimal vertex, and a number line on which the gap between the two optima closes to nothing.

Two numbers that have to meet

Every linear program has a shadow — a second program built from the same numbers read the other way, whose minimum can never fall below the first's maximum. That much is a one-line calculation; the theorem is that the two numbers are always exactly equal.

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What one more unit of constraint 1 is worth. The optimum of a linear program plotted against one of its right-hand sides, as an exact piecewise linear graph, with the breakpoints marked and each piece's slope named as a dual variable.

What a constraint is worth

The rung below settled that a linear program and its dual reach the same number. This one asks what the dual's variables are, and the answer converts a solution into a rate for every constraint — piecewise constant, zero on the constraints that are not doing any work.

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The value of a 2×3 zero-sum game, named from both sides. The row chooser's expected payoff against each column as a line over the mixing probability, with the lower envelope and its maximum, beside the same construction from the column chooser's side. Both give 19/15.

The value from both sides

Two choosers move at the same instant, and each asks the cautious question — how much can be guaranteed, whatever the other does. With pure choices the two answers are usually different numbers; allow a probability and they are forced to be the same one.

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The link that makes every traveller later. Four nodes and two routes, with the equilibrium flow and travel time before a zero-cost link is added between A and B and after. The travel time rises from 10 to 12.

The road that makes everyone later

An equilibrium is a state nobody can improve alone, which is a much weaker thing than a state anybody would choose. Adding a link that costs nothing to use makes every traveller in this network strictly slower, and the arithmetic says by exactly how much.

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A table of shares written as a lottery over 3 whole assignments. A doubly stochastic table of shares, and beneath it the permutation matrices and weights that add up to it exactly, each drawn as a grid with one marked cell per row.

A lottery over whole assignments

A table of shares in which every person's shares add to one task and every task is exactly covered is never anything more than a mixture of whole assignments — and finding the mixture is a matter of taking one complete assignment out at a time.

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Every order of arrival for three partners, and what each player adds. A table with one row per order in which the players could arrive, giving what each adds to the group already present, and the average of each column as that player's share.

The order everybody arrives in

Three people jointly earn nine, and the question is what each is owed. Ask instead what each adds on walking into a room the others are already in, average that over every order they could have arrived in, and four modest conditions leave no other answer.

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The splits no group can beat, for three partners. The triangle of ways to split a fixed total between three players, with each coalition's demand drawn as a straight cut across it, and the region surviving every cut shaded.

A split nobody can walk away from

Every way of dividing what a group earns is a point of a triangle, and every coalition's threat to leave cuts a straight line across it. What survives all the cuts is the set of stable divisions — and for one three-player game there is nothing left.

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3 consistent judges, and a majority that is not. A table of judges against three questions, every judge's row internally consistent, with the majority answer to each question underneath forming a combination no judge holds.

The court that contradicts itself

Three judges each answer three questions, and each answers them consistently. Take the majority on each question separately and the answers no longer hang together — the body as a whole asserts a combination no member of it holds, and no rearrangement of the procedure removes the problem.

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The quietest loudest complaint in any two of three decide. The triangle of all splits of what a three-player group is worth, with the split minimising the largest excess marked, the average split beside it, and the loudest complaint named.

The objection nobody can make louder

When no split of the winnings survives every group's objection, the core is empty and the question changes — which split makes the loudest objection as quiet as it can be? Sorting the complaints and minimising them in dictionary order picks exactly one split, always, whether or not the core exists.

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