Ladder

The core — the ladder

One essay so far against this idea. A ladder is the distinct arguments that stand against one idea, and this one has room to grow.
  1. The splits no group can beat, for three partners. The triangle of ways to split a fixed total between three players, with each coalition's demand drawn as a straight cut across it, and the region surviving every cut shaded.

    A split nobody can walk away from

    Every way of dividing what a group earns is a point of a triangle, and every coalition's threat to leave cuts a straight line across it. What survives all the cuts is the set of stable divisions — and for one three-player game there is nothing left.

    rung 1 · applied

All ladders