Stereographic projection — the ladder
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A sphere is a plane plus one point
Remove a single point from a sphere and what is left can be flattened out to cover an infinite plane exactly. The construction is one straight line, repeated.
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Angles survive and areas do not
Stereographic projection takes every circle on the sphere to a circle or a line, and every crossing angle to itself. It does both exactly, with no approximation anywhere, and it destroys area so thoroughly that a patch near the pole can be a thousand times its neighbour's size.
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The sphere that complex numbers live on
Add one point to the complex plane and it becomes a sphere. The rotations of that sphere are exactly the maps written as one linear expression divided by another, so a fact about turning a ball is a fact about dividing polynomials.
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One chart is never enough
Stereographic projection matches the sphere minus a point with the whole plane, and the missing point is not a blemish to be tidied away. It is a theorem — no single flat picture covers a sphere — and the repair is two pictures with a rule for passing between them.
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The circles that fill a three-sphere
A three-sphere is filled by circles — one through every point, no two meeting, every two linked exactly once. Stereographic projection is the only way anybody sees it, and the projected picture is a nest of circles on tori whose linking can be counted off the drawing.