Every triangulation of a 6-gon
triangulation is one function. Everything below came out of it during this
build, at parameters taken from the essays rather than invented for this page — so a figure
here is the same figure a reader meets in an essay, and if the generator changes, this page
changes with it.
At its defaults
show: "reflect"
show: "paths"
show: "catalan"
show: "dyck"
show: "chords"
What it checks while it draws
Collected by running the family and recording what it asserted, not written here. The count is how many separate times the claim was put to the test while these drawings were made.
- and it agrees with the closed form at n = 0 ×13
- the coefficient of x^1 is the convolution the equation demands ×12
- C(0) two ways ×9
- a 6-gon has C(4) triangulations ×4
- every triangulation has 3 flips available ×3
- the paths that stay above number the 5-th Catalan number ×3
- the non-crossing pairings of 8 points number C(4) ×2
- a hexagon has fourteen triangulations ×1
- a polygon to be cut into triangles has between 3 and 10 sides ×1
- a triangle that is not rainbow has exactly one other door ×1
- a triangulation of the polygon has three fewer chords than the polygon has sides ×1
- and every path is one or the other ×1
- and one step below it ×1
- and six are pentagons ×1
- and so is the number of doors along the bottom edge ×1
- and stays under four ×1
- and the edge count is the handshake count ×1
- and the one drawn ends in a triangle carrying all three colours ×1
- and the scaled sequence climbs towards one from below ×1
- and the third the third ×1
- and twenty-one flips between them ×1
- at least one corridor from the bottom edge ends in a rainbow triangle ×1
- by the largest term drawn the scaled value is as close to one as Stirling predicts ×1
- each cut uses n−3 diagonals ×1
- Euler's relation holds on the solid these faces make ×1
- every diagram pairs off all the points ×1
- every pairing is drawn, so the point count is small ×1
- every path is drawn, so the grid is small ×1
- every reflected path ends one step right of the corner ×1
- every triangulation of a hexagon has three flips ×1
- every vertex carries a colour its position allows ×1
- no two chords cross ×1
- no two chords of the triangulation cross ×1
- one flip at a time reaches every triangulation ×1
- so the good ones are the difference of two binomial coefficients ×1
- the bad paths number the paths to the shifted corner ×1
- the first corner takes the first colour ×1
- the flip graph is drawn for a polygon of 4 to 6 sides ×1
- the good paths number the Catalan number ×1
- the grid is between 3 and 8 on a side ×1
- the grid the triangle is cut into has side between 3 and 12 ×1
- the number of small triangles carrying all three colours is odd ×1
- the reflection is one-to-one on the bad paths ×1
- the second corner the second ×1
- the successive ratio climbs at every step ×1
- the triangle is cut into a grid of side between 3 and 12 ×1
- the view is one the family draws ×1
- the walk never enters the same triangle twice ×1
- the word is a balanced one that never goes negative ×1
- the words of this length number the Catalan number ×1
- three of the faces are squares ×1
Where it is called
Changing this generator changes every figure on this list. That is what makes the list worth publishing rather than keeping in a check script.
Counting the paths that go wrong
The number of good paths across a grid has no obvious formula. The number of bad ones does, because every bad path can be reflected into a path to a different corner, and that reflection is a perfect matching between two sets nobody chose to relate.
DiscreteOne sequence, counting everything
The number of ways to cut a polygon into triangles is 1, 2, 5, 14, 42. So is the number of ways to bracket a product, the number of binary trees, and the number of paths that never cross a diagonal. They are the same count, and the reason is one picture.
DiscreteOne word, and four objects
A balanced string of brackets, a lattice path, a triangulated polygon and a binary tree are four different-looking things counted by the same numbers. They are not four things that happen to agree — each is a way of writing the others down, and the translation is mechanical.
DiscreteSixteen trees on four points
How many ways are there to connect n labelled points into a single tree? The answer is n to the power n minus two, which is a strange enough formula to demand an explanation — and the explanation is a code that turns every tree into a short list of numbers, and every short list of numbers back into a tree.
DiscreteThe equation a sequence satisfies
Write the whole sequence as the coefficients of one series, and the recursion becomes an equation with a square in it. Solving the equation by the ordinary quadratic formula produces the closed form, the growth rate and the correction term, none of which the recursion offers.
DiscreteThe solid whose corners are triangulations
Take the triangulations of a hexagon as points and join two of them when a single diagonal can be swapped for another. The result is not merely a graph — it is the edge skeleton of a genuine convex polyhedron, with fourteen corners, three square faces and six pentagonal ones.
DiscreteThree colours force a triangle
Cut a triangle into small ones and colour the corners under one restriction. However the cutting and the colouring are done, some small triangle ends up with all three colours — and the number of them is always odd.
TopologyTwo trees, and every edge in exactly one of them
Euler's formula is usually proved by deleting things until nothing is left. There is a better argument that deletes nothing — a tree through the corners and a tree through the faces, which between them use every edge once and can therefore be counted.