Generator

a chain — where p is necessary and where it is merely possible

A generator in the logic library, called 40 times across 7 essays. Below: what it draws with nothing chosen and at each mode an essay asks for, what it checks while drawing, and everywhere it is used.

kripke is one function. Everything below came out of it during this build, at parameters taken from the essays rather than invented for this page — so a figure here is the same figure a reader meets in an essay, and if the generator changes, this page changes with it.

With nothing chosen

a chain — where p is necessary and where it is merely possible. A directed graph of worlds with an assignment for p, and the box and diamond values computed at each world.

A chain of 18 worlds, and the 3 the formulas can tell apart

A chain of 18 worlds, and the 3 the formulas can tell apart. A row of 18 circles for the worlds of the model, shaded by which of the 3 classes each falls into, above the quotient model's 3 worlds with the arrows the collapse gives them.

Two models the modal language cannot separate, and two it can

Two models the modal language cannot separate, and two it can. Four Kripke models in two pairs: the upper pair joined by a bisimulation and agreeing on every formula, the lower pair separated by a formula found by search.

A model whose worlds are sets of sentences

A model whose worlds are sets of sentences. Worlds labelled by which of a fixed finite set of formulas they accept, with an arrow wherever every boxed formula accepted by one has its inside accepted by the other.

Where the tower of boxes stops saying anything new

Where the tower of boxes stops saying anything new. Two frames compared on whether repeated necessity operators say the same thing, decided by evaluating each depth at every world under every valuation.

The frames on which provability makes sense, and the two that are refused

The frames on which provability makes sense, and the two that are refused. Six small frames marked by whether Löb's axiom is valid on them: transitive frames with no cycles accept it, and any frame in which a world can reach itself does not.

What it checks while it draws

Collected by running the family and recording what it asserted, not written here. The count is how many separate times the claim was put to the test while these drawings were made.

Where it is called

Every figure on this list is drawn by the same rule, so a change to the rule changes all of them at once. That is why the list is published.

Logic

How many worlds a formula can need

A modal formula can be true in a model with infinitely many worlds. It can also be true in a small one — and the small one is built from the large one by throwing away every distinction the formula was never able to make.

Logic

Necessity that means provable

Read the box as "the theory proves" and one modal logic stops being a proposal about what necessity might mean. It becomes a complete description of what a formal system can prove about its own proofs — and its frames run forward, compose, and stop.

Logic

The axiom is the shape of the graph

Add one operator meaning necessarily and the choice of which axioms to accept stops being a matter of taste. Each candidate axiom is true of exactly those worlds-and-arrows diagrams whose arrows have a stated property, and a logic is a class of graphs.

Logic

The axiom with no property of the arrows

Each axiom of modal logic can be matched by hand to a condition on the arrows between worlds. There is a recipe that does it for a whole class of axioms, and there is an axiom the recipe cannot reach — not because nobody has looked, but because no condition on the arrows defines it at all.

Logic

The middle that is not excluded

Either it is raining or it is not. Drop that as an axiom and what is left is still a logic — one with models made of open sets and of stages of knowledge, in which a set and its negation between them miss the boundary.

Logic

Two diagrams the language cannot tell apart

A modal formula sees a diagram of worlds and arrows through a very narrow window. Exactly how narrow is settled by a game: where one player can answer every move, no formula whatever separates the two starting worlds, however different the diagrams look.

Logic

Worlds built out of sentences

A Kripke model needs worlds, and nothing so far has said where worlds come from. They can be made of the syntax: a world is a set of formulas it commits to, one world sees another when the boxed commitments line up, and in the model that results every formula is true exactly where it was assumed.

The whole library · What the figures prove