Generator

ef-game

A generator in the logic library, called 5 times across 1 essays. Below: what it draws at its defaults and at each mode an essay asks for, what it checks while drawing, and everywhere it is used.

ef-game is one function. Everything below came out of it during this build, at parameters taken from the essays rather than invented for this page — so a figure here is the same figure a reader meets in an essay, and if the generator changes, this page changes with it.

At its defaults

3 rounds on chains of 4 and 5. Two chains of dots with pebbles placed in turn, and the transcript of a play: Spoiler picks an element of one chain, Duplicator answers in the other, and the pebbles must keep the same order.

show: "table"

Who wins the game, for every pair of chain lengths up to 8. Three grids, one per number of rounds, shaded where Duplicator survives the game on chains of the two lengths and blank where Spoiler wins.

show: "depth"

Rounds needed to tell a chain from one element longer. A bar for each chain length, showing how many rounds of the game Spoiler needs to distinguish it from a chain with one more element. The counts climb like a logarithm.

What it checks while it draws

Collected by running the family and recording what it asserted, not written here. The count is how many separate times the claim was put to the test while these drawings were made.

Where it is called

Changing this generator changes every figure on this list. That is what makes the list worth publishing rather than keeping in a check script.

The whole library · What the figures prove